The limitations and possibilities of the didactic game Kallipolis: the governments’ game

Authors

  • Daniela Brinati Furtado Universidade Federal de Minas Gerais
  • Fábio da Silva Fortes Universidade Federal de Juiz de Fora
  • Luca Boechat Marcílio Pesquisador Autônomo

DOI:

https://doi.org/10.14195/1984-249X_32_32

Keywords:

Game, Plato, Republic, Education

Abstract

The present article has as its object to present the elaboration and testing process of the project Kallipolis: the governments’ game. The project involves the development of a game aiming at the illustration and creation of an environment where a student can discover and think with the reflections that Plato presents in the eighth book of the Republic. In light of that, it is first briefly explained the game’s theoretical basis and how it stems from the book VIII of Plato’s Republic. Subsequently, based on what has been observed in the testing process, the game’s limitations are considered along with its possible uses by the secondary school philosophy teacher.

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References

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Published

2022-11-14

How to Cite

Brinati Furtado, D., da Silva Fortes, F., & Boechat Marcílio, L. (2022). The limitations and possibilities of the didactic game Kallipolis: the governments’ game. Revista Archai, (32), e03232. https://doi.org/10.14195/1984-249X_32_32

Issue

Section

Articles